CHAPTER III.

THE KING'S BISHOP'S OPENING.

The Two Kings' Bishops' Game

GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. K. Kt. to B's 3d.
 4. P. to Q's 4th.  4. P. takes P.
 5. P. to K's 5th.  5. P. to Q's 4th.
 6. P. takes Kt.  6. P. takes B.
 7. P. takes K. Kt. P.  7. R. to K. Kt's sq.
 8. Q. to K. R's 5th.  8. Q. to K's 2d. (ch.)
 9. K. to Q's sq.  9. R. takes P.
10. K. Kt. to B's 3d. 10. Q. Kt. to B's 3d.
11. K. R. to K's sq. 11. Q. B. to K's 3d.
12. R. takes B. 12. Q. takes R.
13. Q. takes B. 13. P. to Q. Kt's 3d.
14. Q. to her Kt's 5th. 14. R. takes K. Kt. P.
I prefer your game.


GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. Q. to K's 2d.
 4. K. Kt. to B's 3d.  4. P. to Q's 3d. (best)
 5. P. to Q's 4th.  5. P. takes P.
 6. Castles  6. P. takes Q. B. P.
 7. P. to Q. Kt's 4th.  7. B. to Q. Kt's 3d.
 8. Q. Kt. takes P.  8. K. Kt. to B's 3d.
 9. Q. Kt. to Q's 5th.  9. Kt. takes Kt.
10. P. takes Kt. 10. Castles.
11. Q. B. to Q. Kt's 2d. 11. Q. B. to K. Kt's 5th.
12. K. R. to K's sq. 12. Q. to her sq.
Your attack is hardly an equivalent for his extra Pawn.


GAME THE THIRD.
The Italians' Defence.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q. B's 3d. 3. Q. to K. Kt's 4th.
4. Q. to K. B's 3d. 4. Q. to K. Kt's 3d. (best).
5. K. Kt. to K's 2d. 5. P. to Q's 3d.
6. P. to Q's 4th. 6. B. to Q. Kt's 3d.
7. P. takes P. 7. P. takes P.
8. K. Kt. to his 3d. 8. K. Kt. to B's 3d.
9 P. to K. R's 3d.
The game is equal.


GAME THE FOURTH.
Lewis's Counter Gambit.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. P. to Q's 4th.
 4. B. takes P.  4. K. Kt. to B's 3d.
 5. Q. to K. B's 3d.  5. Castles.
 6. P. to Q's 4th.  6. P. takes P.
 7. Q. B. to K. Kt's 5th.  7. P. takes P.
 8. Q. Kt. takes P.  8. Q. Kt. to Q's 2d.
 9. Castles.  9. P. to Q. B's 3d.
10. B. to Q. Kt's 3d. 10. Q. to K's 2d.
The game is even.


GAME THE FIFTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. Q. Kt. to B's 3d.
 4. P. to Q's 4th.  4. B. to Q. Kt's 3d. (best)
 5. K. Kt. to K's 2d.  5. K. Kt. to B's 3d.
 6. Q. to her 3d.  6. Castles.
 7. P. to K. B's 4th.  7. P. takes Q. P.
 8. P. to K's 5th.  8. P. to Q's 4th.
 9. B. to Q. Kt's 3d.  9. K. Kt. to K's 5th.
10. Q. B. P. takes P. 10. P. to K. B's 4th.
11. Q. Kt. to B's 3d. 11. Q. B. to K's 3d.
And the game is even.


GAME THE SIXTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. K. Kt. to B's 3d.  3. P. to Q's 3d.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P. takes P.  6. B. to Q. Kt's 5th. (ch.)
 7. B. to Q's 2d.  7. B. takes B. (ch.)
 8. Q. Kt. takes B.  8. P. to Q's 4th.
 9. P. takes P.  9. Kt. takes P.
10. Q. to her Kt's 3d. 10. P. to Q. B's 3d.
11. Castles. 11. Castles.
You have the move, and your Pieces are in better play.


GAME THE SEVENTH.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K. B's 3d. 3. K. Kt. to B's 3d.
4. P. to K. Kt's 4th. 4. P. to Q's 4th.
5. K. B. takes Q. P. 5. Q. B. takes P.
6. Q. to Q. Kt's 3d. 6. K. Kt. takes K. B.
7. P. takes Kt. 7. K. B. to Q. Kt's 3d.
8. Q. to K. Kt's 3d. 8. Q. to K. B's 3d.
Black has the better game.


GAME THE EIGHTH.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K. Kt's 4th. 3. Q. to K. B's 3d.
4. P. to Q's 4th. 4. B. takes P.
5. K. Kt. to B's 3d. 5. Q. Kt. to B's 3d.
6. Q. to K. Kt's 3d. 6. P. to Q's 3d.
7. Q. B. to K. Kt's 5th. 7. Q. to K. Kt's 3d.
8. Q. Kt. to Q's 2d. 8. P. to K. R's 3d.
Black has the advantage.


GAME THE NINTH.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K. R's 5th. 3. Q. to K's 2d.
4. K. Kt. to B's 3d. 4. P. to Q's 3d.
5. K. Kt. to his 5th. 5. K. Kt. to B's 3d.
6. Q. takes K. B. P. (ch.) (best) 6. Q. takes Q.
7. B. takes Q. (ch.) 7. K. to his 2d.
8. B. to Q. B's 4th. 8. P. to K. R's 3d.
9. Kt. to K. B's 3d. 9. Kt. takes K. P.
You have no advantage.


GAME THE TENTH.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. P. to Q's 4th. 3. B. takes P.
4. K. Kt. to B's 3d. 4. Q. Kt. to B's 3d.
5. P. to Q. B's 3d. 5. B. to Q. Kt's 3d.
6. K. Kt. to his 5th. 6. K. Kt. to R's 3d.
7. Q. to K. R's 5th. 7. Castles.
Black maintains his Pawn.


GAME THE ELEVENTH.
McDonnell's Double Gambit.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. Kt's 4th.  3. B. takes Kt. P.
 4. P. to K. B's 4th.  4. P. to Q's 4th.
 5. P. takes Q. P.  5. P. to K's 5th.
 6. K. Kt. to K's 2d.  6. K. Kt. to B's 3d.
 7. Castles.  7. Castles.
 8. Q. Kt. to B's 3d.  8. P. to Q. B's 3d.
 9. P. takes P.  9. Q. Kt. takes P.
10. K. to R's sq. 10. Q. B. to K. Kt's 5th.
Your game is inferior to his.


GAME THE TWELFTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th
 3. P. to K. B's 4th.  3. B. takes K. Kt.
 4. Q. to K. R's 5th.  4. Q. to K's 2d.
 5. R. takes B.  5. P. to Q's 3d.
 6. P to K. B's 5th.  6. K. Kt. to B's 3d.
 7. Q. to K. Kt's 5th.  7. K. Kt. takes K. P.
 8. Q. takes K. Kt. P.  8. Q. to K. B's 3d.
 9. K. B. takes K. B. P. (ch.)  9. K. to his 2d.
10. Q. takes Q. (ch.) 10. Kt. takes Q.
11. K. B. to Q. Kt's 3d. 11. Q. B. takes P.
The game is in Black's favor.


GAME THE THIRTEENTH.
The Lopez Gambit

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. Q. to K's 2d.  3. P. to Q's 3d.
 4. P. to K. B's 4th.  4. Kt. to K. B's 3d.
 5. K. Kt. to B's 3d.  5. Q. to K's 2d.
 6. P. to Q's 3d.  6. Q. B. to K. Kt's 5th.
 7. P. takes P.  7. P. takes P.
 8. Q. B. to K. Kt's 5th.  8. Q. Kt. to Q's 2d.
 9. Q. Kt. to Q's 2d.  9. Castles on Q's side.
10. Castles on Q's side.
The positions are equal.


GAME THE FOURTEENTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. Q. to K's 2d.  3. Q. to K's 2d.
 4. P. to K. B's 4th.  4. K. Kt. to B's 3d.
 5. K. Kt. to B's 3d.  5. P. to Q's 3d.
 6. Q. Kt. to B's 3d.  6. P. to Q. B's 3d.
 7. P. to Q's 3d.  7. Q. B. to K. Kt's 5th.
 8. P. to K. B's 5th.  8. Q. Kt. to Q's 2d.
 9. Q. B. to K. Kt's 5th.  9. P. to K. R's 3d.
10. Q. B. to K. R's 4th. 10. P. to K. Kt's 4th.
The game is quite even.


GAME THE FIFTEENTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. B. to Q. B's 4th.  2. B. to Q. B's 4th.
 3. Q. to K's 2d.  3. Q. Kt. to B's 3d.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d
 5. P to K. B's 4th.  5. B. takes K. Kt.
 6. R. takes B.  6. Castles.
 7. P. to Q's 3d.  7. P. to Q's 4th.
 8. K. B. takes Q. P.  8. K. Kt. takes B.
 9. P. takes Kt.  9. P. takes K. B. P.
10. Q. B. takes P. 10. R. to K's sq.
11. B. to K's 3d. 11. Kt. to K's 4th.
12. P. to K. R's 3d. 12. B. to K. B's 4th.
13. P. to Q's 4th. 13. B. to Q's 6th.

And by afterwards moving the Kt. to Q. B's 5th, Black must win at least a Piece.

Variation,
Beginning at White's 4th move.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. B. to Q. B's 4th.
3. Q. to K's 2d. 3. Q. Kt. to B's 3d.
4. K. B. takes K. B. P. (ch.) 4. K. takes B.
5. Q. to her B's 4th. (ch.) 5. P. to Q's 4th.
6. Q. takes B. 6. P. takes K. P.
7. Q. to her B's 4th. (ch.) 7. Q. B. to K's 3d.
8. Q. takes P. 8. K. Kt. to B's 3d
And you have an inferior game.


GAMES

ILLUSTRATIVE OF THE PRECEDING ANALYSES.

Game I.—Played some years since between Messrs. Popert and Staunton.

Go to PGN_34

 WHITE.  (Mr. S.)   BLACK.  (Mr. P.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. P. to Q's 3d.[A]
 4. K. Kt. to B's 3d.[B]  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. P. takes P.
 6. P takes P.  6. B. checks.
 7. B. to Q's 2d.  7. B. takes B. (ch.)
 8. Q. Kt. takes B.  8. Castles.[C]
 9. B. to Q's 3d.  9. Kt. to Q. B's 3d.
10. P. to Q. R's 3d. 10. Q. B. to K. Kt's 5th.
11. Q. to Q. B's 2d. 11. P. to K. R's 3d.
12. Q. R. to Q. B's sq. 12. P. to Q's 4th.
13. P. to K's 5th. 13. B. takes Kt.
14. Kt. takes B. 14. Kt. to K. R's 4th.
15. P. to K. Kt's 3d. 15. P. to K. Kt's 3d.
16. P. to Q. Kt's 4th. 16. Q. to Q's 2d.[D]
17. Q. to Q's 2d. 17. K. to R's 2d.
18. Castles. 18. Q. R. to K's sq.
19. Q. R. to B's 3d. 19. Kt. to Q's sq.
20. Kt. to K. R's 4th. 20. P. to Q. B's 3d.
21. P. to K. B's 4th. 21. P. to K. B's 4th.
22. P. to K. Kt's 4th. 22. Kt. to K. Kt's 2d.
23. P. takes B. P. 23. K. Kt. takes P.
24. Kt. takes Kt. 24. P. takes Kt.
25. K. to R's sq. 25. K. R. to K. Kt's sq.
26. Q. R. to Q. B's sq. 26. Q. to K. B's 2d.
27. Q. to Q. B's 2d. 27. Q. R. to K. B's sq.
28. K. R. to K. Kt's sq. 28. Kt. to K's 3d.
29. R. takes R. 29. K. takes R.
30. R. to K. Kt's sq. (ch.) 30. K. to R's sq.
31. Q. to K. B's 2d. 31. Q. to K. R's 4th.[E]
32. B. to K's 2d. 32. Q. to K. B's 2d.
33. Q. to K. R's 4th. 33. Q. to K. R's 2d.
34. B. to K. R's 5th. 34. Kt. takes Q. P.
35. R. to K. Kt's 3d. 35. P. to Q. Kt's 3d.
36. B. to K. Kt's 6th.[F] 36. Q. to K. Kt's 2d.
37. B. to K. B's 7th. 37. R. takes B.[G]
38. R. takes Q. 38. K. takes R.
39. K. to Kt's 2d, and wins.

[A] Not so good a move as K. Kt. to B's 3d, or Q. to K. Kt's 4th.

[B] P. to Q's 4th would perhaps have been stronger play.

[C] P. to Q's 4th is a better move at this point.

[D] Intending, if the Q. Kt. P. should be played on his Kt., to move Q. to K. Kt's 5th.

[E] A lost move.

[F] It would have been more decisive if played to K. B's 7th at once.

[G] If the Q. takes B., mate follows in three moves.



Game II.—Between two Amateurs.

Go to PGN_35

 WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. Q. to K. Kt's 4th.
 4. Q. to K. B's 3d.  4. Q. to K. Kt's 3d.
 5. K. Kt. to K's 2d.  5. P. to Q's 3d.
 6. P. to Q's 4th.  6. P. takes P.
 7. P. takes P.  7. B. to Q. Kt's 3d.
 8. P. to K's 5th.  8. K. Kt. to K's 2d.
 9. P. to K's 6th.  9. P. to K. B's 3d.
10. Q. Kt. to B's 3d. 10. Castles.
11. K. Kt to K. B's 4th. 11. Q. to K's sq.
12. Q. B. to K's 3d. 12. Q. Kt. to Q. B's 3d.
13. Q. R. to Q's sq. 13. K. to R's sq.
14. P. to K. R's 4th. 14. Q. Kt. to Q's sq.
15. P. to K. R's 5th. 15. P. to K. B's 4th.
16. Q. Kt. to Q's 5th. 16. Q. B. takes P.
17. Kt. takes Kt. 17. Q. takes Kt.
18. Kt. to K. Kt's 6th. (ch.) 18. P. takes Kt.
19. P. takes P. (dis. ch.)
And White gives checkmate in three moves.


Game III.—The Lopez Gambit.—Between Messrs. De la Bourdonnais and McDonnell.

Go to PGN_36

 WHITE.  (M. De la B.)   BLACK.  (Mr. McD.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. Q. to K's 2d.  3. K. Kt. to B's 3d.
 4. P. to Q's 3d.  4. Q. Kt. to B's 3d.
 5. P. to Q. B's 3d.  5. Q. Kt. to K's 2d.
 6. P. to K. B's 4th.  6. P. takes P.[A]
 7. P. to Q's 4th.  7. K. B. to Kt's 3d.
 8. Q. B. takes P.  8. P. to Q's 3d.
 9. K. B. to Q's 3d.  9. Q. Kt. to K. Kt's 3d.
10. Q. B. to K's 3d. 10. Castles.
11. P. to K. R's 3d. 11. K. R. to K's sq.
12. Q. Kt. to Q's 2d. 12. Q. to K's 2d.
13. Castles on Q's side. 13. P. to Q. B's 4th.
14. K. to Kt's sq. 14. P. takes P.
15. P. takes P. 15. P. to Q. R's 4th.
16. K. Kt. to B's 3d. 16. Q. B. to Q's 2d.
17. P. to K. Kt's 4th. 17. P. to K. R's 3d.
18. Q. R. to K. Kt's sq. 18. P. to Q. R's 5th.
19. P. to K. Kt's 5th. 19. P. takes P.
20. B. takes P. 20. P. to Q. R's 6th.
21. P. to Q. Kt's 3d. 21. Q. B. to his 3d.
22. Q. R. to K. Kt's 4th. 22. K. B. to Q. R's 4th.
23. P. to K. R's 4th. 23. B. takes Q. Kt.
24. Kt. takes B. 24. Q. R. to his 4th.
25. P. to K. R's 5th. 25. R. takes B.
26. R. takes R. 26. Kt. to K. B's 5th.
27. Q. to K. B's 3d. 27. Kt. takes B.
28. P. to Q's 5th. 28. Kt. takes Q. P.
29. K. R. to K. Kt's sq.[B] 29. Kt. to B's 6th. (ch.)
30. K. to R's sq. 30. B. takes K. P.
31. R. takes K. Kt. P. (ch.) 31. K. to R's sq.
32. Q. to K. Kt's 3d. 32. B. to K. Kt's 3d.
33. K. R. P. takes B. 33. Q. to K's 8th. (ch.)
34. R. takes Q.[C] 34. R. takes R. (ch.)
35. Q. takes R. 35. Kt. takes Q.
36. R. to R's 7th. (ch.) 36. K. to Kt's sq.
37. P. takes K. B. P. (ch.) 37. K. takes R.
38. P. one, becoming a Queen. 38. Kt. mates.

[A] In this opening it is not advisable for the second player to take the gambit P. with his K. P.

[B] This portion of the game is full of interest and instruction, and is remarkably well played.

[C] White loses the game by this move.



Game IV.—The Lopez Gambit.

Go to PGN_37

 WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. B. to Q. B's 4th.
 3. Q. to K's 2d.  3. Q. Kt. to B's 3d.
 4. B. takes K. B. P. (ch.)  4. K. takes B.
 5. Q. to her B's 4th. (ch.)  5. P. to Q's 4th.
 6. Q. takes B.  6. P. takes P.
 7. Q. to her B's 4th. (ch.)  7. Q. B. to K's 3d.
 8. Q. takes P.  8. K. Kt. to B's 3d.
 9. Q. to K. R's 4th.  9. Q. Kt. to Q's 5th.
10. Q. Kt. to R's 3d. 10. P. to K's 5th.
11. P. to Q. B's 3d. 11. P. to K. Kt's 4th.[A]
12. Q. takes K. Kt. P. 12. K. R. to K. Kt's sq.
13. Q. to K's 3d. 13. Q. Kt. to K. B's 4th.
14. Q. to K's 2d. 14. R. takes K. Kt. P.
15. Q. Kt. to B's 2d. 15. Q. to her 3d.
16. Q. Kt. to K's 3d. 16. Kt. takes Kt.
17. Q. P. takes Kt. 17. Q. R. to K. Kt's sq.
18. Q. to K. B's sq. 18. Q. R. to Q's sq.
19. Q. to K's 2d. 19. Kt. to his 5th.
20. Kt. to R's 3d. 20. Kt. to K's 4th.
21. Kt. to K. B's 4th. 21. Kt. to K. B's 6th. (ch.)
22. K. to his B's sq.
And Black can checkmate in six moves.

[A] The game from this point forward is admirably conducted by Black.



Game V.—Between Messrs. Cochrane and Staunton.

Go to PGN_38

 WHITE.  (Mr. S.)   BLACK.  (Mr. C.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. B. to Q. B's 4th.  2. B. to Q. B's 4th.
 3. K. Kt. to B's 3d.  3. Q. Kt. to B's 3d.
 4. P. to Q. Kt's 4th.[A]  4. B. takes Q. Kt. P.
 5. P. to Q. B's 3d.  5. B. to Q. R's 4th.
 6. Castles.  6. B. to Q. Kt's 3d.
 7. P. to Q's 4th.  7. P. takes Q. P.
 8 . K. Kt. takes P.  8. Kt. takes Kt.
 9. P. takes Kt.  9. P. to Q's 3d.
10. P. to Q. R's 4th. 10. P. to Q. B's 3d.
11. P. to Q. R's 5th. 11. K. B. to Q. B's 2d.[B]
12. Q. to her Kt's 3d. 12. Q. to K's 2d.
13. Q. B. to Q. R's 3d. 13. Q. to K. B's 3d.
14. Q. Kt. to Q. B's 3d. 14. Q. to K. Kt's 3d.
15. Q. Kt. to K's 2d. 15. K. Kt. to K. R's 3d.
16. P. to K's 5th. 16. P. to Q's 4th.
17. K. B. to Q's 3d. 17. Kt. to K. B's 4th
18. Q. to her Kt's 4th. 18. K. B. to Q's sq.
19. Q. to her Kt's sq. 19. Q. to K. R's 4th.
20. Kt. to K. Kt's 3d. 20. Kt. takes Kt.
21. K. B. P. takes Kt. 21. K. B. takes Q. R. P.
22. K. B. to K. B's 5th. 22. K. B. to Q. Kt's 3d.
23. Q. to her Kt's 4th. 23. Q. to K. Kt's 4th.
24. K. B. takes Q. B. 24. Q. R. takes B.
25. P. to K's 6th. 25. P. takes P.
White announced mate in eight moves.

[A] We have now the same position brought about which occurs in the Evans Gambit.

[B] If he had taken the P., Black, by taking the K. B. P. with his B., checking, and when the K. took the B., playing Q. to K. R's 5th (ch.), would have gained a more valuable P. in return, and have deprived his opponent of the privilege of castling.



Game VI.—Between Messrs. Walker and Daniels.

Go to PGN_39

 WHITE.  (Mr. W.)   BLACK.  (Mr. D.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. B. to Q. B's 4th.  2. B. to Q. B's 4th.
 3. P. to Q. B's 3d.  3. P. to Q's 4th.
 4. B. takes Q. P.  4. K. Kt. to B's 3d.
 5. Q. to her Kt's 3d.  5. Castles.
 6. K. Kt. to B's 3d.  6. P. to Q. B's 3d.[A]
 7. B. takes K. B. P. (ch.)[B]  7. R. takes B.
 8. Kt. takes K. P.  8. Q. to K's 2d.
 9. Q. takes R. (ch.)  9. Q. takes Q.
10. Kt. takes Q. 10. K. takes Kt.
11. P. to Q's 4th. 11. B. to Q. Kt's 3d.
12. P. to K. B's 3d. 12. Q. B. to K's 3d.
13. Q. B. to K's 3d. 13. Q. Kt. to R's 3d.
14. K. to B's 2d. 14. Q. Kt. to B's 2d.
15. Q. Kt. to Q's 2d. 15. P. to K. Kt's 3d.
16. P. to K. Kt's 4th. 16. K. to Kt's 2d.
17. P. to K. R's 4th. 17. R. to K's sq.
18. P. to K. R's 5th. 18. Q. B. to K. B's 2d.
19. P. takes P. 19. Q. B. takes P.
20. Q. R. to K. Kt's sq. 20. Q. Kt. to K's 3d.
21. Q. Kt. to Q. B's 4th. 21. B. to Q. B's 2d.
22. P. to K's 5th. 22. K. Kt. to Q's 4th.
23. B. to K. R's 6th. (ch.) 23. K. to B's 2d.
24. K. to Kt's 3d. 24. P. to Q. Kt's 4th.
25. Kt. to K's 3d. 25. Kt. takes Kt.
26. B. takes Kt. 26. P. to Q. B's 4th.
27. P. to K. B's 4th. 27. P. takes P.
28. P. takes P. 28. Q. B. to Q's 6th.
29. P. to K. B's 5th.
Black resigns.

[A] This is not advisable. It would be better to take B. with Kt.

[B] The notion of this sacrifice originated with Messrs. Henderson and Williams, of Bristol, during an examination of the present opening.



The King's Knight's Defence
in King's Bishop's Opening


GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. Kt. to B's 3d.
 3. P. to Q's 4th.  3. P. takes P.
 4. P. to K's 5th.  4 P. to Q's 4th.
 5. B. to Q. Kt's 3d.  5. Kt. to K's 5th.
 6. K. Kt. to K's 2d.  6. P. to Q. B's 4th.
 7. P. to K. B's 3d.  7. Kt. to K. Kt's 4th.
 8. Kt. to K. B's 4th.  8. P. to Q. B's 5th.
 9. B. to R's 4th. (ch.)  9. Q. Kt. to B's 3d.
10. B. takes Kt. (ch.) 10. P. takes B.
11. Q. takes doubled P 11. Kt. to K's 3d.
12. Kt. takes Kt. 12. K. B. P. takes Kt.
13. Castles. 13. P. to Q. B's 4th.
14. Q. to K. B's 2d.
Black has the advantage.


GAME THE SECOND.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. P. to Q's 3d. 3. K. B. to Q. B's 4th.
4. K. Kt. to B's 3d. 4. P. to Q's 3d.
5. P. to Q. B's 3d. 5. Castles.
6. P. to Q. R's 4th. 6. P. to Q. R's 4th.
The game is even.


GAME THE THIRD.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. K. Kt. to B's 3d.
3. P. to K. B's 4th. 3. P. to Q's 4th.
4. P. takes Q. P. 4. P. takes B. P.
5. P. to Q's 4th. 5. B. to K. Kt's 5th.
6. K. Kt. to B's 3d.
There is no advantage on either side.


GAME THE FOURTH.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. B. to Q. B's 4th.  2. K. Kt. to B's 3d.
 3. K. Kt. to B's 3d.  3. Kt. takes K. P.
 4. P. to Q's 3d.  4. Kt. to Q's 3d.
 5. Kt. takes K. P.  5. Kt. takes B.
 6. Kt. takes Kt.  6. P. to Q's 4th.
 7. Kt. to K's 5th.  7. K. B. to Q's 3d.
 8. P. to Q's 4th.  8. Castles.
 9. Castles.  9. P. to K. B's 3d.
10. Kt. to K. B's 3d.
Neither party can boast of advantage.


Counter Gambit in the King's Bishop's Opening
GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. P. to K. B's 4th.

You have now the choice of refusing or accepting the gambit; the former is the more judicious mode of operating, and the consequences arising from it will be shown in this game, while the result of your accepting the gambit shall be considered in the next.

 3. P. to Q's 3d.  3. K. Kt. to B's 3d.
 4. P. to K. B's 4th.  4. K. P. takes P.
 5. Q. B. takes P.  5. P. takes K. P.
 6. Q. P. takes P.  6. Q. to K's 2d.
 7. P. to K's 5th.  7. P. to Q's 3d.
 8. Q. to K's 2d.  8. P. takes P.
 9. B. takes P.  9. P. to Q. B's 3d.
10. K. Kt. to B's 3d.
You have a better developed opening.


Variation I.
Beginning at White's 3d move.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to K. B's 4th.
3. P. to Q's 4th. 3. P. takes Q. P. (best)
4. Q. takes P. 4. Q. Kt. to B's 3d.
5. Q. to K's 3d. 5. P. takes P.
6. Q. takes P. (ch.) 6. Q. to K's 2d.
The game is even.


Variation II.
Beginning also at White's 3d move.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. P. to K. B's 4th.
 3. B. takes K. Kt.  3. R. takes B.
 4. P. takes P.  4. P. to Q's 4th.
 5. Q. to K. R's 5th. (ch.)  5. P. to K. Kt's 3d.
 6. P. takes P.  6. R. takes P.
 7. K. Kt. to B's 3d.  7. Q. Kt. to B's 3d.
 8. Q. takes K. R. P.  8. Q. to K. B's 3d.
 9. P. to Q's 3d.  9. K. B. to Q. B's 4th.
10. B. to K's 3d. 10. B. takes B.
11. P. takes B. 11. R. takes K. Kt. P.
The positions are equal.


GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. P. to K. B's 4th.
 3. P. takes P.  3. K. Kt. to B's 3d.
 4. P. to Q's 4th.  4. P. takes P.
 5. Q. takes P.  5. P. to Q's 4th.
 6. K. B. to Q's 3d.  6. Q. Kt. to B's 3d.
 7. Q. to K's 3d. (ch.)  7. K. to B's 2d.
 8. K. Kt. to K's 2d.  8. B. to Q. Kt's 5th. (ch.)
 9. P. to Q. B's 3d.  9. R. to K's sq.
10. Q. to K. Kt's 3d. 10. K. B. to Q's 3d.
His game is better developed.


The Queen's Bishop's Pawn's Defence
in the King's Bishop's Opening.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. P. to Q. B's 3d.
 3. Q. to K's 2d.  3. K. Kt. to B's 3d.
 4. P. to K. B's 4th.  4. P. to Q's 3d.
 5. P. takes P.  5. P. takes P.
 6. K. Kt. to B's 3d.  6. K. B. to Q's 3d.
 7. P. to Q's 4th.  7. P. takes P.
 8. P. to K's 5th.  8. Castles.
 9. Castles.  9. K. B. to Q. B's 4th.
10. Q. to her 3d. 10. Kt. to Q's 4th.
11. Kt. to his 5th. 11. P. to K. Kt's 3d.
12. Kt. to K's 4th. 12. B. to K's 2d.
13. B. takes Kt. 13. P. takes B.
14. Kt. to B's 6th. (ch.) 14. B. takes Kt.
15. P. takes B.
You have a fine game.


Variation,
Beginning at White's 3d move.

  WHITE.   BLACK.
1. P to K's 4th. 1. P. to K's 4th.
2. K. B. to Q. B's 4th. 2. P. to Q. B's 3d.
3. P. to Q's 4th. 3. K. Kt. to B's 3d.
4. P. takes K. P. 4. Q. to Q. R's 4th. (ch.)
5. P. to Q. B's 3d. 5. Q. takes K. P.
6. B. to Q's 3d. 6. K. B. to Q. B's 4th.
7. P. to K. B's 4th. 7. Q. to K's 2d.
8. P. to K's 5th.
The game is in your favor.



GAMES

ILLUSTRATIVE OF THE PRECEDING ANALYSES.

Game I.—Between Messrs. Stanley and Rousseau.

Go to PGN_40

 WHITE.  (Mr. S.)   BLACK.  (Mr. R.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. Kt. to B's 3d.
 3. Q. Kt. to B's 3d.  3. K. B. to Q. B's 4th.
 4. K. Kt. to B's 3d.  4. P. to Q's 3d.
 5. P. to K. R's 3d.  5. Castles.
 6. P. to Q's 3d.  6. Q. B. to K's 3d.
 7. K. B. to Q. Kt's 3d.  7. Q. Kt. to B's 3d.
 8. Q. Kt. to K's 2d.  8. Q. to K's 2d.
 9. Q. Kt. to K. Kt's 3d.  9. Q. Kt. to Q's 5th.
10. Kt. takes Kt. 10. B. takes Kt.
11. P. to Q. B's 3d.[A] 11. B. to Q. Kt's 3d.
12. Castles. 12. P. to Q's 4th.[B]
13. Q. B. to K. Kt's 5th. 13. P. to Q. B's 3d.
14. Kt. to K. R's 5th. 14. P. takes K. P.
15. P. takes P. 15. B. takes B.
16. Q. to K. B's 3d.[C] 16. Q. B. to his 5th.
17. B. takes Kt. 17. Q. to K's 3d.
18. Kt. takes K. Kt. P 18. Q. B. to K's 7th.
19. Kt. takes Q. 19. B. takes Q.
20. Kt. takes R.
Black surrenders.

[A] White gains a move by this exchange of Pieces.

[B] P. to K. R's 3d would have been better play.

[C] This is very finely played, and is an example to young players of the importance of gaining time at chess. Had White paused in his attack to recover the lost Bishop, the adversary might have succeeded in dislodging one or other of the Pieces by which he is beleaguered, or in bringing his own forces to the rescue, and then have ultimately retrieved the game.



Game II.—Between Messrs. Horwitz and Schulten.

Go to PGN_41

 WHITE.  (Mr. S.)   BLACK.  (Mr. H.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. K. Kt. to B's 3d.
 3. Q. Kt. to B's 3d.  3. P. to Q. Kt's 4th.
 4. B. takes Kt. P.  4. B. to Q. B's 4th.
 5. P. to Q's 3d.  5. P. to Q. B's 3d.
 6. B. to Q. B's 4th.  6. Q. to her Kt's 3d.
 7. Q. to K's 2d.  7. P. to Q's 4th.
 8. P. takes P.  8. Castles.
 9. Q. Kt. to K's 4th.  9. Kt. takes Kt.
10. P. takes Kt. 10. B. takes K. B. P. (ch.)[A]
11. Q. takes B. 11. Q. to Kt's 5th. (ch.)
12. Q. B. to Q's 2d. 12. Q. takes K. B.
13. Q. to K. B's 3d. 13. P. to K. B's 4th.
14. P. takes K. B. P. 14. B. takes P.
15. Q. to her Kt's 3d.
And Black mated by force in three moves.[B]

[A] Black plays capitally now to the end.

[B] It is rarely in actual play one sees so pretty a mate.



Game III.—Between Dr. Bledow and Von Bilguer.

Go to PGN_42

 WHITE.  (Dr. B.)   BLACK.  (Von B.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. K. B. to Q. B's 4th.  2. P. to K. B's 4th.
 3. P. to Q's 3d.  3. K. Kt. to B's 3d.
 4. K. Kt. to B's 3d.  4. P. takes K. P.
 5. P. takes P.  5. Kt. takes P.
 6. Q. to her 5th.  6. Kt. to Q's 3d.
 7. Kt. takes K. P.  7. P. to Q. B's 3d.
 8. Q. to K. B's 7th. (ch.)[A]   8. Kt. takes Q.
 9. B. takes Kt. (ch.)  9. K. to his 2d.
10. Q. B. to K. Kt's 5th. (ch.) 10. K. to Q's 3d.
11. B. takes Q. 11. K. takes Kt.
12. P. to K. B's 4th. (ch.) 12. K. to his B's 4th.
13. Q. B. to K. Kt's 5th. 13. K. B. checks.
14. P. to Q. B's 3d. 14. K. R. to B's sq.
15. K. B. to Q. Kt's 3d. 15. P. to K. R's 3d.
16. K. B. to Q. B's 2d. (ch.) 16. K. to Kt's 5th.
17. K. B. to Q's sq. (ch.) 17. K. to B's 4th.
18. P. to K. Kt's 4th. (ch.) 18. K. to Kt's 3d.
19. B. to Q. B's 2d. (ch.) 19. K. to B's 2d.
20. Q. B. to K. R's 4th. 20. K. B. to K's 2d.
21. Q. B. to K. Kt's 3d. 21. P. to Q's 4th.
22. P. to K. B's 5th. 22. Kt. to Q's 2d.
23. Kt. to Q's 2d. 23. K. B. to his 3d.
24. Kt. to K. B's 3d. 24. R. to K's sq. (ch.)
25. K. to his B's 2d. 25. Kt. to Q. B's 4th.
26. K. R. to K's sq. 26. Q. B. to Q's 2d.
27. P. to Q. Kt's 4th. 27. Kt. to K's 5th. (ch.)
28. R. takes Kt.[B] 28. P. takes R.
29. B. to Q. Kt's 3d. (ch.) 29. K. to B's sq.
30. B. to Q's 6th. (ch.) 30. B. to K's 2d.
31. Kt. to K's 5th. 31. P. to K. Kt's 4th.[C]
32. P. to K. B's 6th.[D] 32. P. to K's 6th. (ch.)
33. K. to Kt's sq.
Black resigns.

[A] Transcriber's Note: Original text omitted the "(ch.)".

[B] The terminating moves are admirably played by Dr. Bledow.

[C] It is quite evident that on taking the B., mate would have followed next move.

[D] Beautifully played.



Game IV.—Played between two Amateurs.

Go to PGN_43

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. B. to Q. B's 4th.  2. P. to Q. B's 3d.
 3. Q. to K's 2d.  3. Q. to Q. B's 2d.
 4. P. to Q. B's 3d.  4. K. Kt. to B's 3d.
 5. P. to K. B's 4th.  5. P. to Q's 3d.
 6. P. to K. B's 5th.  6. P. to Q's 4th.
 7. P. takes P.  7. P. takes P.
 8. B. checks.  8. B. to Q's 2d.
 9. B. takes B. (ch.)  9. Q. Kt. takes B.
10. P. to Q's 4th. 10. P. to K's 5th.
11. K. Kt. to R's 3d. 11. Castles.
12. Castles. 12. B. to Q's 3d.
13. Kt. to K. B's 4th. 13. P. to K. R's 3d.
14. Q. to K. B's 2d. 14. K. Kt. to his 5th.
15. Q. to K's 2d. 15. P. to K. R's 4th.
16. Kt. takes Q. P. 16. B. takes K. R. P. (ch.)
17. K. to R's sq. 17. Q. to her 3d.
18. Q. takes K. P. 18. K. R. to K's sq.
19. Q. to K. B's 3d. 19. P. to K. Kt's 3d.
20. B. to K. Kt's 5th. 20. P. to K. B's 3d.
21. B. to Q's 2d. 21. P. to K. Kt's 4th.
22. Q. Kt. to R's 3d. 22. P. to Q. R's 4th.
23. Q. Kt. to Q. B's 4th. 23. Q. to her B's 3d.
24. Q. Kt. takes P. 24. Q. to Kt's 4th.
25. P. to Q. B's 4th. 25. Q. to R's 5th.
26. K. Kt. to Q. Kt's 6th. (ch.) 26. Kt. takes Kt.
27. Q. takes P.
Mate.


Queen's Bishop's Pawn's Opening.

GAME THE FIRST.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to Q. B's 3d. 2. P. to Q's 4th. (best)
3. K. Kt. to B's 3d. 3. P. takes K. P.
4. Kt. takes K. P. 4. K. B. to Q's 3d.
5. Kt. to Q. B's 4th. 5. Q. B. to K's 3d.
6. P. to Q's 4th. 6. P. takes P. in passing.
7. B. takes P.
The positions are equal.


Variation,
Beginning at Black's 3d move.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to Q. B's 3d.  2. P. to Q's 4th. (best.)
 3. K. Kt. to B's 3d.  3. K. Kt. to B's 3d.
 4. P. to Q's 4th.  4. Kt. takes P.
 5. Kt. takes P.  5. K. B. to Q's 3d.
 6. K. Kt. to Q's 3d.  6. P. to Q. B's 4th.
 7. P. takes P.  7. Kt. takes P.
 8. Q. B. to K's 3d.  8. Kt. takes Kt. (ch.)
 9. B. takes Kt.  9. Q. Kt. to B's 3d.
10. Castles. 10. Castles.
Neither party has the advantage.


GAME THE SECOND.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to Q. B's 3d. 2. K. Kt. to B's 3d.
3. P. to Q's 4th. 3. K. Kt. takes K. P.
4. Q. P. takes P. 4. P. to Q's 4th. (best)
5. Q. B. to K's 3d.
The game is quite even.



GAMES

ILLUSTRATIVE OF THE QUEEN'S BISHOP'S PAWN'S OPENING.

Game I.—Between Captain Evans and an Amateur.

Go to PGN_44

 WHITE.  (Capt. E.)   BLACK.  (Mr. P.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to Q. B's 3d.  2. K. Kt. to B's 3d.
 3. P. to Q's 4th.  3. P. takes P.
 4. P. to K's 5th.  4. Kt. to K's 5th.
 5. Q. to K's 2d.  5. Kt. to his 4th.
 6. P. takes P.  6. B. to Q. Kt's 5th. (ch.)
 7. Q. Kt. to B's 3d.  7. Q. Kt to B's 3d.
 8. Q. to her 3d.  8. P. to Q's 4th.
 9. P. to K. B's 4th.  9. Kt. to K's 5th.
10. K. Kt. to B's 3d. 10. Q. B. to K. B's 4th.
11. Q. to K's 3d. 11. Castles.
12. P. to Q. R's 3d. 12. B. to Q. R's 4th.
13. P. to Q. Kt's 4th. 13. B. to Q. Kt's 3d.
14. Q. B. to Kt's 2d. 14. Q. B. to Kt's 5th.
15. Q. Kt. to Q. R's 4th. 15. B. takes K. Kt.
16. Q. Kt. takes B. 16. B. takes K. Kt. P.
17. B. takes B. 17. Q. to K. R's 5th. (ch.)
18. K. to his 2d. 18. Q. R. P. takes Kt.
19. B. takes Kt. 19. P. takes B.
20. Q. takes P. 20. Q. to Kt's 5th. (ch.)
21. Q. to K. B's 3d. 21. Q. to K. B's 4th.
22. Q. R. to Q. B's sq. 22. Q. Kt. takes Q. Kt. P.
23. K. R. to K. Kt's sq.[A] 23. Q. Kt. to B's 3d.
24. K. R. to Kt's 5th. 24. Q. to her 2d.
25. P. to Q's 5th. 25. Kt. to K's 2d.
26. K. R. takes K. Kt. P. (ch.) 26. K. to R's sq.
27. Q. to her 3d. 27. Kt. to K. Kt's 3d.
28. R. takes Kt. 28. Q. R. to K's sq.
28. K. to B's 2d.[B] 29. R. to K's 3d.
30. R. to K. Kt's 3d. 30. R. to Q's sq.
31. P. takes R. 31. Q. to K's 2d.[C]
32. P. takes P.
Black surrenders.

[A] Black played ingeniously in offering to give up the Kt. If White had taken it, he must have been subjected to an embarrassing attack for some little time.

[B] Had he played on the P. (dis. ch.), he could not take the Q. until his King was removed.

[C] Taking the Q. would have been fatal to him.



Game II.—Between Messrs. Cochrane and Staunton.

Go to PGN_45

 WHITE.  (Mr. S.)   BLACK.  (Mr. C.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to Q. B's 3d.  2. P. to Q's 4th.
 3. K. Kt. to B's 3d.  3. K. Kt. to B's 3d.
 4. K. Kt. takes P.  4. K. Kt. takes P.
 5. P. to Q's 4th.  5. K. B. to Q's 3d.
 6. Q. Kt. to Q's 2d.  6. Castles.
 7. Q. Kt. takes K. Kt.  7. P. takes Kt.
 8. Q. B. to K. B's 4th.  8. B. takes Kt.
 9. Q. B. takes B.  9. Q. Kt. to B's 3d.
10. K. B. to Q. B's 4th. 10. Q. B. to K's 3d.
11. K. B. to Q. Kt's 5th. 11. Q. Kt. to K's 2d.
12. Castles. 12. P. to Q. B's 3d.
13. K. B. to Q. R's 4th. 13. Q. Kt. to K. Kt's 3d.
14. Q. B. to K. Kt's 3d. 14. P. to K. B's 4th.
15. P. to K. B's 4th. 15. P. takes P. in passing.
16. R. takes P. 16. P. to K. B's 5th.
17. K. B. to Q. Kt's 3d.[A] 17. Q. to her 3d.
18. Q. B. to K. B's 2d. 18. K. to R's sq.
19. K. B. takes B. 19. Q. takes B.
20. Q. to her 3d. 20. Q. R. to K's sq.
21. K. R. to K. R's 3d. 21. Q. to K. B's 4th.
22. Q. to K. B's 3d. 22. Q. R. to K's 5th.
23. K. R. to his 5th. 23. Q. to K's 3d.
24. P. to Q. B's 4th. 24. K. R. to K's sq.
25. P. to Q. Kt's 3d. 25. Q. to K. B's 3d.
26. Q. R. to K. B's sq. 26. Q. R. to K's 7th.
27. P. to Q. R's 4th. 27. Q. R. to his 7th.
28. P. to Q's 5th. 28. Q. R. to his 8th.
29. Q. B. takes Q. R. P.[B] 29. K. R. to K's 8th.
30. R. takes R. 30. R. takes R. (ch.)
31. K. to B's 2d. 31. Q. to her R's 8th.[C]
32. Q. to her 3d. 32. R. to K. Kt's 8th.
33. Q. to K's 2d. 33. Kt. to K's 2d.
34. P. to Q's 6th.
And wins.

[A] But for this move of resource, Black would evidently have gained "the exchange," at least.

[B] An important outlet for his King.

[C] Black has now a very menacing position.



Game III.—Between Capt. Evans and M. St. Amant.

Go to PGN_46

 WHITE.  (Capt. E.)   BLACK.  (M. St. A.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to Q. B's 3d.  2. P. to Q. B's 4th.
 3. K. Kt. to B's 3d.  3. Q. Kt. to B's 3d.
 4. K. B. to Q. B's 4th.  4. K. Kt. to B's 3d.
 5. P. to Q's 4th.  5. Q. B. P. takes P.
 6. K. Kt. to Kt's 5th.[A]  6. P. to Q's 4th.
 7. P. takes P.  7. K. Kt. takes P.
 8. K. Kt. takes K. B. P.  8. K. takes Kt.
 9. Q. to K. B's 3d. (ch.)  9. K. to his 3d.
10. Castles. 10. Q. Kt. to R's 4th.
11. Q. B. to K. Kt's 5th. 11. Q. to her 3d.
12. P. to K. Kt's 4th. 12. Q. to her 2d.
13. K. B. to Q's 3d. 13. Q. to K. B's 2d.
14. B. to K. B's 5th. (ch.)[B] 14. K. to Q's 3d.
15. P. takes Q. P. 15. Q. B. takes B.
16. P. takes P. (ch.) 16. K. takes P.
17. P. takes B. 17. Q. Kt. to B's 3d.
18. K. R. to K's sq. (ch.) 18. K. to Q's 3d.
19. R. to K's 6th. (ch.) 19. K. to Q. B's 4th.
20. Q. B. to K's 3d. (ch.) 20. K. Kt. takes B.
21. Q. takes K. Kt. (ch.) 21. K. to Kt's 4th.
22. Q. to her 3d. (ch.) 22. K. to Kt's 3d.
23. Q. to her Kt's 3d. (ch.) 23. K. to B's 2d.
24. R. takes Kt. (ch.) and wins.

[A] We have here a position almost identical with the leading one of the "Two Knights' Game."

[B] Transcriber's Note: This move is notated as the impossible 14. B. to K. B's 4th. (ch.) in the original text.



Game IV.—Between M. St. Amant and Mr. G. Walker

Go to PGN_47

 WHITE.  (Mr. W.)   BLACK.  (M. St. A.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to Q. B's 3d.  2. P. to Q's 4th.
 3. P. takes P.  3. Q. takes P.
 4. K. Kt. to B's 3d.  4. K. B. to Q. B's 4th.
 5. P. to Q. Kt's 3d.  5. Q. B. to K. Kt's 5th.
 6. K. B. to K's 2d.  6. P. to K's 5th.
 7. Kt. to Q's 4th.  7. B. takes B.
 8. Kt. takes B.  8. Q. Kt. to B's 3d.
 9. Castles.  9. Q. Kt. to K's 4th.
10. Kt. to K. B's 4th. 10. Q. to her 3d.
11. P. to Q's 4th. 11. P. takes P. in passing.
12. K. R. to K's sq. 12. Castles.
13. Q. Kt. to Q's 2d. 13. P. to K. B's 4th.
14. P. to Q. R's 4th. 14. P. to Q. R's 4th.
15. P. to Q. Kt's 4th. 15. P. takes P.
16. P. takes P. 16. B. to Q's 5th.
17. Q. R. to Kt's sq. 17. K. Kt. to B's 3d.
18. Kt. to Q. Kt's 3d. 18. K. Kt. to Kt's 5th.
19. Kt. takes B. 19. Q. takes Kt.
20. B. to K's 3d. 20. Q. to her 3d.
21. B. to Q. B's 5th. 21. Q. to K. R's 3d.
22. Kt. to K. R's 3d. 22. K. R. to K's sq.
23. P. to Q. R's 5th. 23. P. to Q's 7th.
24. R. to K. B's sq. 24. Kt. to Q's 6th.
25. P. to Q. R's 6th. 25. P. takes P.
26. Q. to K. B's 3d. 26. K. R. to K's 5th.
27. Q. takes P. (ch.) 27. Q. to K's 3d.
28. Q. takes Q. (ch.) 28. R. takes Q.
29. Kt. to K. Kt's 5th. 29. R. to K's 8th.
30. B. to K's 3d. 30. Kt. takes B.
31. P. takes Kt. 31. R. takes R. (ch.)
32. K. takes R. 32. Kt. to Q. B's 8th.
And Black wins.

[TABLE OF CONTENTS]


CHAPTER IV.

THE KING'S GAMBIT.

This opening comprises every variety of the game in which the first player, after 1. P. to K's 4th has been played on both sides, commences the attack by moving 2. P. to K. B's 4th. Should the second player take this Pawn with his King's Pawn, he is said to accept the gambit.

This gambit has many modifications, the names appropriated to which will be found in their proper places in the following pages.

The King's Gambit Proper,
or King's Knight's Gambit.


GAME THE FIRST.

  WHITE.   BLACK.
1. P. to K's 4th. 1. P. to K's 4th.
2. P. to K. B's 4th. 2. P. takes P.
3. K. Kt. to B's 3d. 3. P. to K. Kt's 4th.
4. K. B. to Q. B's 4th. 4. B. to K. Kt's 2d. (best)
5. P. to Q's 4th. 5. P. to Q's 3d.
6. P. to Q. B's 3d. 6. P. to K. Kt's 5th. (best)
7. Kt. to his sq. 7. Q. to K. R's 5th. (ch.)
8. K. to B's sq. 8. K. B. to K. R's 3d.
9. Q. to her Kt's 3d. 9. Q. to K. R's 4th.

You can bring no Piece into action with advantage, while the field is all before him where to choose.

GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. B. to K. Kt's 2d.
 5. P. to K. R's 4th.  5. P. to K. R's 3d. (best)
 6. P. to Q's 4th.  6. P. to Q's 3d.
 7. P. to Q. B's 3d.  7. P. to K. Kt's 5th.
 8. Q. B. takes P.  8. P. takes Kt.
 9. Q. takes P.  9. Q. B. to K's 3d.
10. Q. Kt. to Q's 2d. 10. K. Kt. to K's 2d.
11. P. to K. R's 5th. 11. B. takes B.
12. Kt. takes B. 12. P. to Q. Kt's 4th.
13. Kt. to K's 3d. 13. Q. Kt. to B's 3d.

You have no adequate compensation for the Piece you are minus.

Variation I.
Beginning at White's 7th move.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. B. to K. Kt's 2d.
 5. P. to K. R's 4th.  5. P. to K. R's 3d.
 6. P. to Q's 4th.  6. P. to Q's 3d.
 7. Q. Kt. to B's 3d.  7. P. to Q. B's 3d.
 8. P. takes K. Kt. P.  8. P. takes P.
 9. R. takes R.  9. B. takes R.
10. K. Kt. to K's 5th. 10. P. takes Kt.
11. Q. to K. R's 5th. 11. Q. to K. B's 3d.
12. P. takes K. P. 12. Q. to K. Kt's 2d.
13. P. to K's 6th. 13. B. takes P. (best)
14. B. takes B. 14. K. Kt. to B's 3d.
15. B. takes K. B. P. (ch.) 15. K. to his 2d.
16. Q. to K. Kt's 6th. 16. Q. takes B.
The advantage is all on Black's side.


GAME THE THIRD.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. B. to K. Kt's 2d.
 5. Castles.  5. P. to Q's 3d. (best)
 6. P. to Q's 4th.  6. P. to K. R's 3d.
 7. P. to Q. B's 3d.  7. Q. B. to K's 3d.
 8. B. takes B.  8. P. takes B.
 9. Q. to her Kt's 3d.  9. Q. to her B's sq.
10. P. to K. R's 4th. 10. P. to K. Kt's 5th.
11. Kt. to K. R's 2d. 11. P. to K. Kt's 6th.
He has a Pawn more and a strong position.


GAMES

ILLUSTRATIVE OF THE FOREGOING ANALYSES.

Game I.—Between V. H. der Laza and Dr. Bledow.

Go to PGN_48

 WHITE.  (V. H. d. L.)   BLACK.  (Dr. B.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. K. B. to Kt's 2d.
 5. P. to Q's 4th.  5. Q. to K's 2d.[A]
 6. Castles.  6. P. to K. R's 3d.
 7. Q. Kt. to B's 3d.  7. P. to Q. B's 3d.
 8. P. to K's 5th.  8. Q. to her Kt's 5th.
 9. Q. Kt. to K's 4th.  9. K. B. to his sq.
10. Q. to K's 2d.[B] 10. P. to K. Kt's 5th.
11. Kt. to Q's 6th. (ch.) 11. B. takes Kt.
12. P. takes B. (disc. ch.) 12. K. to Q's sq.
13. Kt. to K's 5th. 13. R. to R's 2d.
14. P. to Q. B's 3d. 14. P. to K. B's 6th.
15. Q. to K's 4th. 15. K. Kt. to B's 3d.
16. Q. takes R. 16. Kt. takes Q.
And White gave checkmate in six moves.

[A] The proper move is 5. P. to Q's 3d.

[B] This little game is excellently played by White.



Game II.—Between V. H. der Laza and Mr. H. of Berlin.

Go to PGN_49

 WHITE.  (V. H. d. L.)   BLACK.  (Mr. H.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. B. to K. Kt's 2d.
 5. Castles.  5. P. to K. R's 3d.
 6. P. to Q's 4th.  6. P. to Q's 3d.
 7. P. to Q. B's 3d.  7. P. to Q. B's 3d.
 8. Q. to her Kt's 3d.[A]  8. Q. to K's 2d.
 9. P. to K. Kt's 3d.  9. P. to K. Kt's 5th.
10. Q. B. takes P. 10. P. takes Kt.
11. R. takes P. 11. Q. B. to K's 3d.
12. P. to Q's 5th. 12. Q. B. to K. Kt's 5th.
13. P. takes Q. B. P. 13. B. takes R.
14. P. takes Kt. P. 14. Q. takes K. P.
15. P. takes R. (becoming a Q.) 15. Q. takes Q.
16. B. takes K. B. P. (ch.) 16. K. to B's sq.
17. B. takes Kt. 17. R. takes B.
18. B. takes Q. P. (ch.) 18. K. to K's sq.
White mates in three moves.[B]

[A] Having now your Q. P. protected, and an opening for your Queen, you can advantageously advance the K. Kt's P., and sacrifice your Kt., as in the Muzio Gambit.

[B] A brilliant and amusing little skirmish.



Game III.—Between Mr. Popert and an eminent Polish player.

Go to PGN_50

 WHITE.  (Mr. Z.)   BLACK.  (Mr. P.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. B. to Q. Kt's 2d.
 5. P. to Q's 4th.  5. P. to Q's 3d.
 6. Castles.  6. P. to K. R's 3d.
 7. P. to K. Kt's 3d.  7. P. to K's Kt's 5th.
 8. K. Kt. to R's 4th.  8. P. to K. B's 6th.
 9. Q. B. to K's 3d.  9. Q. Kt. to B's 3d.
10. P. to Q. B's 3d. 10. K. B. to B's 3d.
11. K. Kt. to K. B's 5th. 11. Q. B. takes Kt.
12. P. takes B. 12. K. Kt. to K's 2d.
13. Q. to her Kt's 3d. 13. P. to Q's 4th.
14. K. B. to Q's 3d. 14. Q. to her 2d.
15. Q. to her B's 2d. 15. P. to K. R's 4th.
16. Kt. to Q's 2d. 16. P. to K. R's 5th.
17. Q. B. to K. B's 4th. 17. Castles on Q's side.
18. P. to Q. R's 4th. 18. P. takes K. Kt. P.
19. Q. B. takes K. Kt's P. 19. K. R. to his 4th.
20. P. to Q. Kt's 4th. 20. K. Kt. takes K. B. P.
21. B. takes Kt. 21. Q. takes B.
22. Q. to her Kt's 2d. 22. B. to K. R's 5th.
23. B. takes B. 23. R. takes B.
24. P. to Q. R's 5th. 24. R. takes K. B. P.
25. K. takes R.
Black mates in three moves.


The Cunningham Gambit.

GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. K. B. to K's 2d.
Black's 3d move commences the variation
known as the "Cunningham Gambit."
 4. K. B. to Q. B's 4th.  4. B. to R's 5th. (ch.)
 5. K. to B's sq.  5. K. B. to his 3d.
 6. P. to K's 5th.  6. B. to K's 2d.
 7. P. to Q's 4th.  7. P. to Q's 4th.
 8. K. B. to K's 2d.  8. P. to K. Kt's 4th.
 9. P. to K. R's 4th.  9. P. to K. Kt's 5th.
10. K. Kt to K. R's 2d. 10. P. to K. R's 4th.
11. Q. B. takes P. 11. K. B. takes K. R. P.
12. P. to K. Kt's 3d. 12. B. to K. Kt's 4th.
13. Kt. takes K. Kt. P.
You must win.


GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. B. to K's 2d.
 4. K. B. to Q. B's 4th.  4. B. to K. R's 5th. (ch.)
 5. P. to K. Kt's 3d.  5. P. takes P.
 6. Castles.  6. P. takes P. (ch.)
 7. K. to R's sq.  7. K. B. to his 3d.
 8. K. Kt. to K's 5th.  8. B. takes Kt. (best)
 9. Q. to K. R's 5th.  9. Q. to K's 2d. (best)
10. R. takes K. B. P. 10. Q. to her B's 4th.
11. R. to K. B's 8th. (dble. ch.) 11. K. to his 2d.
12. P. to Q's 4th. 12. Q. takes P. (best)
13. Q. B. checks. 13. K. to Q's 3d. (best)
14. Q. Kt. to Q's 2d. 14. K. Kt. to B's 3d.
15. Q. to K. B's 7th. 15. Kt. takes K. P.
16. Q. B. to K's 3d. 16. K. Kt. to his 6th. (ch.)
17. K. to Kt's 2d. 17. Q. takes B.
18. Q. to her 5th. (ch.) 18. K. to his 2d.
19. Q. to K. B's 7th. (ch.) 19. K. to Q's 3d.
Drawn game.


Variation,
Beginning at Black's 7th move.

  WHITE.   BLACK.
 7. P. to Q's 4th.
 8. B. takes P.  8. K. Kt. to B's 3d.
 9. B. takes K. B. P. (ch.)  9. K. takes B.
10. Kt. takes K. B. 10. K. R. to B's sq.
11. P. to Q's 4th. 11. K. to Kt's sq.
12. Q. B. to K. Kt's 5th. 12. K. Kt. takes K. P.
13. B. takes Q. 13. R. takes R. (ch.)
14. Q. takes R. 14. Kt. to his 6th. (ch.)
15. K. takes P. 15. Kt. takes Q. (ch.)
He has the better game.


Another Variation.

  WHITE.   BLACK.
 7. B. to K'S 2d.
 8. B. takes B. P. (ch.)  8. K. takes B.
 9. Kt. to K's 5th. (dble. ch.)  9. K. to his 3d. (best)
10. Q. to K. Kt's 4th. (ch.) 10. K. takes Kt.
11. Q. to K. B's 5th. (ch.) 11. K. to Q's 3d.
12. Q. to her 5th.
And wins.


GAME

ILLUSTRATIVE OF THE CUNNINGHAM GAMBIT.

Between two members of the Berlin Chess Club.

Go to PGN_51

 WHITE.  (V. H. d. L.)   BLACK.  (M. J.)
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. K. B. to K's 2d.
 4. K. B. to Q. B's 4th.  4. B. to K. R's 5th. (ch.)
 5. P. to K. Kt's 3d.[A]  5. P. takes P.
 6. Castles.  6. P. takes P. (ch.)
 7. K. to R's sq.  7. K. B. to B's 3d.
 8. Kt. to K's 5th.  8. B. takes Kt.
 9. Q. to K. R's 5th.  9. Q. to K's 2d.
10. R. takes K. B. P. 10. Q. to her B's 4th.
11. R. to K. B's 8th. (dble ch.) 11. K. to his 2d.
12. P. to Q's 4th. 12. Q. takes P.[B]
13. B. to K. Kt's 5th. (ch.) 13. K. Kt. to B's 3d.[C]
14. B. takes Kt. (ch.) 14. P. takes B.
15. Q. to K. B's 7th. (ch.) 15. K. to Q's 3d.
16. Q. Kt. to B's 3d. 16. R. takes R.
17. Q. takes R. (ch.) 17. K. to B's 3d.
18. Q. to her Kt's 4th. 18. P. to Q's 4th.
19. B. to Kt's 5th. (ch.) 19. K. to Kt's 3d.
20. Kt. mates.

[A] The correct reply is 5. K. to B's sq.

[B] The best move.

[C] K. to Q's 3d is the proper play.



The Salvio Gambit

GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. K. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. K. Kt. to B's 3d.
It is this move of Black that constitutes the Salvio defence.
 7. Q. to K's sq. (best)  7. Q. takes Q. (ch., best)
 8. K. takes Q.  8. Kt. takes K. P.
 9. B. takes K. B. P. (ch.)  9. K. to his 2d. (best).
10. B. to K. R's 5th. 10. P. to K. Kt's 6th.
11. P. to K. R's 3d. 11. P. to Q's 3d.
12. K. Kt. to Q's 3d. 12. K. B. to R's 3d.
13. Q. Kt. to B's 3d. 13. Kt. takes Kt.
14. Q. P. takes Kt. 14. R. to K. B's sq.
15. R. to K. B's sq. 15. Q. B. to K. B's 4th.
16. Kt. takes P. 16. B. takes Kt.
17. B. takes B. 17. K. R. to K. Kt's sq.
18. B. takes Q. P. (ch.) 18. P. takes B.
19. R. takes B. 19. K. R. to Kt's 2d.
You have a Pawn more and an advantage in position.


GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. K. Kt. to R's 3d.
 7. P. to Q's 4th.  7. P. to K. B's 6th.
 8. P. takes P.  8. P. to Q's 3d.
 9. Kt. to Q's 3d.  9. K. Kt. P. takes P.
10. K. Kt. to K. B's 2d. 10. Q. B. to K. R's 6th. (ch.)
11. Kt. takes B. 11. Q. takes Kt. (ch.)
12. K. to B's 2d. 12. Q. to Kt's 7th. (ch.)
13. K. to his 3d. 13. Kt. to his 5th. (ch.)
14. K. to B's 4th. 14. B. to R's 3d. (ch.)
And he mates you in two moves.


Variation,
Beginning from White's 8th move.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. K. Kt. to R's 3d.
 7. P. to Q's 4th.  7. P. to K. B's 6th.
 8. Q. B. to K. B's 4th.  8. P. takes P. (ch.)
 9. K. takes P.  9. P. to Q's 3d.
10. B. takes K. Kt. 10. B. takes B.
11. Kt. to Q's 3d. 11. Q. to R's 6th. (ch.)
12. K. to B's 2d. 12. Q. to K's 6th. (ch.)
13. K. to B's sq. 13. P. to Kt's 6th.
He has a fine attack


The Cochrane Gambit.

GAME THE FIRST.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
In the previous Gambit you will remember Salvio advances this P.
one move later, that is, after his K. Kt. is moved to B's 3d,
or R's 3d sq.
 7. P. to Q's 4th. (best)  7. P. takes K. Kt. P. (ch., best.)
 8. K. takes P.  8. Q. to R's 6th. (ch.)
 9. K. to Kt's sq.  9. K. Kt. to R's 3d.
10. Q. to her 3d. 10. Q. takes Q.
11. P. takes Q. 11. P. to Q's 3d.
12. B. takes Kt. 12. B. takes B.
13. Kt. takes K. B. P. 13. B. to K's 6th. (ch.)
14. K. to Kt's 2d. 14. R. to B's sq.
15. R. to B's sq. 15. B. takes Q. P.
He ought to win.


GAME THE SECOND.

  WHITE.   BLACK.
 1. P. to K's 4th.  1. P. to K's 4th.
 2. P. to K. B's 4th.  2. P. takes P.
 3. K. Kt. to B's 3d.  3. P. to K. Kt's 4th.
 4. B. to Q. B's 4th.  4. P. to K. Kt's 5th.
 5. Kt. to K's 5th.  5. Q. to K. R's 5th. (ch.)
 6. K. to B's sq.  6. P. to K. B's 6th.
 7. B. takes K. B. P. (ch.)  7. K. to his 2d.
 8. P. takes P.  8. P. to Q's 3d.
 9. B. takes Kt.  9. P. takes Kt.
10. B. to Q. B's 4th. 10. P. takes P.
11. Q. takes P. 11. B. to K. R's 6th. (ch.)
12. K. to Kt's sq. 12. Q. to K's 8th. (ch.)
13. B. to B's sq. 13. R. checks.
And wins.


GAME THE THIRD.